Game Design - Certificate of Completion

Doña Ana Community College

2020-21 Catalog

(30 credits)

NOTE: Students must earn a final grade of C- or better in all required General Education and Technical Requirements and achieve a cumulative grade-point average of at least 2.0. A grade of C- or better is required in ENGL 1110G Composition I and designated Mathematics courses.

Students must complete all University certificate requirements to total at least 30 credits. Developmental coursework will not count towards the degree requirements and/or elective credits, but may be needed in order to take the necessary English and Mathematics coursework.

Prefix Title Credits
Technical Requirements
FDMA 1515Introduction to Digital Image Editing - Photoshop3
FDMA 1535Introduction to Illustrator3
FDMA 1531Evolution of Electronic Games3
FDMA 17203-D Character Design3
FDMA 2111Environmental Scene Design3
or FDMA 2715 Special Effects
FDMA 2530Introduction to 3D Modeling3
FDMA 2770Critical Game Studies3
FDMA 2775Game Tools and Techniques3
FDMA 2785Level Design Concepts3
Choose 3 credits from the following:3
Advanced Character Animation3
Special Topics1-4
Introduction to Game Production Industry3
Game Programming I3
Approved Media-Related Elective
Total Credits30

(30 credits)

A Suggested Plan of Study

The contents of this roadmap may vary depending on initial student placement in mathematics and English. This is only a suggested plan of study for students, and is not intended as a contract.  Individual student academic plans may vary. Please contact your academic advisor to create a plan that works for you. Course availability may vary from fall to spring semester and may be subject to modification or change. 

NOTE: Students must earn a final grade of C- or better in all required General Education and Technical Requirements and achieve a cumulative grade-point average of at least 2.0. A grade of C- or better is required in ENGL 1110G Composition I and designated Mathematics courses.

Students must complete all University certificate requirements to total at least 30 credits. Developmental coursework will not count towards the degree requirements and/or elective credits, but may be needed in order to take the necessary English and Mathematics coursework.

Plan of Study Grid
Semester 1Credits
FDMA 1515 Introduction to Digital Image Editing - Photoshop 3
FDMA 1531 Evolution of Electronic Games 3
FDMA 2530 Introduction to 3D Modeling 3
FDMA 2770 Critical Game Studies 3
 Credits12
Semester 2
FDMA 1720 3-D Character Design 3
Choose 3 credits from the following: 3
Advanced Character Animation  
Special Topics  
Introduction to Game Production Industry  
Game Programming I  
FDMA 2785 Level Design Concepts 3
FDMA 2775 Game Tools and Techniques 3
Approved Media-Related Elective
 
 Credits12
Semester 3
FDMA 1535 Introduction to Illustrator 3
FDMA 2111
Environmental Scene Design
or Special Effects
3
 Credits6
 Total Credits30