Game Development - Associate of Applied Science

Doña Ana Community College

2020-21 Catalog

(60 credits)

NOTE: Students must earn a final grade of C- or better in all required General Education and Technical Requirements and achieve a cumulative grade-point average of at least 2.0. A grade of C- or better is required in ENGL 1110G Composition I and designated Mathematics courses.

Students must complete all University degree requirements, which include: General Education requirements and elective credits to total at least 60 credits. Developmental coursework will not count towards the degree requirements and/or elective credits, but may be needed in order to take the necessary English and Mathematics coursework.

Prefix Title Credits
Core Requirements
Select one course from four of the following six content areas for a total of 12-14 credits 1, 212-14
This degree requires courses from Areas I, II, III, and IV; students do not need to take additional courses to complete the General Education requirements.
Area I: Communications - English Composition Level 1
Composition I 34
Area II: Mathematics
Survey of Mathematics 3, 43
Area III: Laboratory Sciences
Any New Mexico General Education Requirements Area III Course with a "G" (4 credits) 2
Area IV: Social/Behavioral Sciences
Any New Mexico General Education Requirements Area IV or V Course with a "G" (3 credits) 2
General Education Elective - Area I: Communications - Oral Communications
COMM 1130GPublic Speaking 33
or COMM 1115G Introduction to Communication
Core Requirements
ARTS 1610Drawing I 33
Technical/Related Requirements 22
Introduction to Digital Image Editing - Photoshop3
Evolution of Electronic Games3
Principles of Design3
Selected Topics1-4
Introduction to 3D Modeling3
Creative Media Studio3
Level Design Concepts3
Portfolio Design & Development1-3
Electives Based on Focus18
Arts & Animation
Script Development and Storyboarding3
2D Animation3
3-D Character Design3
Environmental Scene Design3
Digital Sculpting3
Electives (3 credits) - Advisor approved electives (ENGL, MATH, C S, ARTS/ARTH, OECS, BMGT, FDMA, ARCH, DRFT, MUSC, THEA)
Game Design
Script Development and Storyboarding3
Critical Game Studies3
Game Tools and Techniques3
Electives (6 credits) - Advisor approved electives (ENGL, MATH, C S, ARTS/ARTH, OECS, BMGT, FDMA, ARCH, DRFT, MUSC, THEA)
Programming
Game Tools and Techniques3
Electives (12 credits) - Advisor approved electives (ENGL, MATH, C S, ARTS/ARTH, OECS, BMGT, FDMA, ARCH, DRFT, MUSC, THEA)
Total Credits60

(60 credits)

A Suggested Plan of Study

The contents of this roadmap may vary depending on initial student placement in mathematics and English. This is only a suggested plan of study for students, and is not intended as a contract.  Individual student academic plans may vary. Please contact your academic advisor to create a plan that works for you. Course availability may vary from fall to spring semester and may be subject to modification or change. 

NOTE: Students must earn a final grade of C- or better in all required General Education and Technical Requirements and achieve a cumulative grade-point average of at least 2.0. A grade of C- or better is required in ENGL 1110G Composition I and designated Mathematics courses.

Students must complete all University degree requirements, which include: General Education requirements and elective credits to total at least 60 credits. Developmental coursework will not count towards the degree requirements and/or elective credits, but may be needed in order to take the necessary English and Mathematics coursework.

Plan of Study Grid
Semester 1Credits
Area I: Communications - English Composition Level 1 4
Composition I  
ARTS 1610 Drawing I 3
FDMA 1515 Introduction to Digital Image Editing - Photoshop 3
FDMA 1531 Evolution of Electronic Games 3
FDMA 1996 Selected Topics 1
 Credits14
Semester 2
Area II: Mathematics 3
Survey of Mathematics  
FDMA 1630 Principles of Design 3
FDMA 2530 Introduction to 3D Modeling 3
FDMA 2570 Creative Media Studio 3
FDMA 2785 Level Design Concepts 3
 Credits15
Semester 3
Area III: Laboratory Sciences - Choose one course from NM General Education Area III in the NMSU/DACC Catalog. 4
General Education Elective - Area I: Communications - Oral Communications 3
Introduction to Communication
or Public Speaking
 
Electives Based on Focus Area (9 credits) - Advisor approved electives (ARCH, ARTS/ARTH, BMGT, C S, DRFT, ENGL, FDMA, MATH, MUSC, OECS, THEA) 9
 Credits16
Semester 4
Area IV: Social/Behavioral Sciences OR Area V: Humanities course. A complete list can be found in the current NMSU/DACC Catalog 3
FDMA 2994 Portfolio Design & Development 3
Electives Based on Focus Area (9 credits) - Advisor approved electives (ARCH, ARTS/ARTH, BMGT, C S, DRFT, ENGL, FDMA, MATH, MUSC, OECS, THEA) 9
 Credits15
 Total Credits60